Marvel Rivals

ABOUT THE PROJECT

Marvel Rivals is a team-based hero shooter developed by NetEase Games, built on Unreal Engine 5 and set across a wide range of Marvel locations reimagined for competitive play. From 2020 to 2024, Nuen Studio contributed environment design, prop design, and 3D production support across several map areas of the game, including Tokyo 2099, Yggsgard, Hydra Charteris Base, Midtown, Hellfire Gala: Krakoa, Klyntar, and Hellfire Gala: Arakko, working under the direction of NetEase's internal art team to bring each space to life within the established visual language of its location.

Our scope on this project extended beyond concept art into production support: exploratory sketches, environment and prop design, 3D blockout and detailing, and lighting and material polish handed off directly to NetEase's environment team. It is the kind of hands-on, pipeline-aware collaboration that defines how we approach AAA outsourcing work, contributing where a project needs it, guided by the client's direction rather than working in isolation.

The concept art produced for this project remains under NDA and is not cleared for public display. The images shown throughout this page are in-game screenshots highlighting the areas Nuen Studio worked on.


Client: Netease / Marvel
Year: 2020 - 2024
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NUEN STUDIO team

Studio Art Director: Gia Nguyen
Producer: Long Nguyen
Concept Artists/Designers: Vinh Pham, Khoa Bui, Ha Le, Hung Nguy, Nhat Le, Martin Faragasso

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© 2026 Marvel


Service: Environment Concept Art , Prop Design

Tokyo 2099

Yggsgard

Hydra Charteris Base

Midtown

Hellfire Gala: Krakoa

Hellfire Gala: Arakko

Klyntar

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